Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible, 3rd Edition

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Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible, 3rd Edition

  • Author:Nicolas Alejandro Borromeo
  • Length: 712 pages
  • Edition: 3
  • Publisher: Packt Publishing
  • Publication Date: 2022-10-31
  • ISBN-10: 1803236914
  • ISBN-13: 9781803236919
  • Sales Rank: #154625 (See Top 100 Books)
  • Download:Register/Login to Download
  • Buy Print:Buy from amazon



    Book Description

    Create, customize, and optimize your own professional games from scratch with Unity 2022

    Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo.

    Purchase of the print or Kindle book includes a free eBook in the PDF format.

    Key Features

    • Create the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objects
    • Add interactivity, win/lose conditions, sound兰博基尼, graphics and artificial intelligence using C# and visual scripting
    • Improve the game graphics, user interface, add visual effects and animations using爱马仕 (1) Animator, Cinemachine, and Timeline

    Book Description

    Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).

    Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profilin罗杰杜彼g tools to ensure code efficiency.

    Finally, you’ll work with Unity’s AR tools to create AR experiences for 3D apps and games before publishing them to the world.

    If y法拉利ou are intere蒂芙尼sted in creating impressive, commercial-quality games that are playable on a香奈儿 variety of platforms, then you’ve come to the right place.

    What you will learn

    • Build a game prototype that includes gameplay, player and non-player characters, assets, animations, and more
    • Set up and navigate the game engine to dive into the Unity Editor and discover unique and new features released in 2022
    • Learn both C# and Visual Scripting to customize player movements, the user interface, and game physics
    • Apply shaders to improve your game graphics using Shader Graph and Universal Render Pipeline (URP)
    • Create win-lose conditions for the game by using design patterns such as Singleton and Event Listeners
    • Implement Game AI to build a fully functional enemy capable of detecting and attacking the player
    • Debug, test, optimize, and create an executable version of the game to share with your friends

    Who this book is for

    Both game and non-game developers who wish to migrate or start building 3D games in Unity will find this book useful. While you’ll still able to follow along if you don’t have any programming experience, knowingcanada Goose the fundamentals of C# programming will help you get the most out of this book.

    古驰文:

    书名:动手Unity 2022游戏开发: 学习使用最新的Unity 2022功能,以最简单的方式创建您的第一个视频游戏,第三版

    使用Unity 2022从头开始创建,自定义和优化自己的专业游戏

    包括邀请加入在线Unity游戏开发社区,与Unity开发人员/C # 程序员和Nicolas Borromeo一起阅读这本书。

    购买印刷版或Kindle书包括PDF格式的免费电子书。

    主要功能

    • 创建游戏原型,学习Unity编辑器基础知识,构建场景、对象和导入对象
    • 使用C # 和视觉脚本添加交互性,赢/输条件,声音,图形和人工智能
    • 改进游戏图形、用户界面、添加视觉效果和动画使用Animator、Cinemachine和Timeline

    图书描述

    Unity是一个跨平台的游戏引擎,为您提供强大但易于使用的功能,以解决游戏开发中最常见的问题,例如渲染,动画,物理,声音和效果。您将学会使用这些功能来创建简单但完整的游戏 (以及处理Unity所需的所有细微差别)。

    完成了动手教程和项目,这本书将教你使用统一游戏引擎,创建C # 和视觉脚本,集成图形,声音和动画,并操纵物理为您的游戏创建有趣的机制。然后,您将编写一个简单的AI代理来挑战用户,并使用分析工具来确保代码效率。

    最后,您将使用Unity的AR工具为3D应用程序和游戏创建AR体验,然后再将其发布到世界各地。

    如果您有兴趣创建可在各种平台上播放的令人印象深刻的商业质量游戏,那么您来对地方了。

    什么你会学到

    • 建立一个游戏原型,包括游戏,玩家和非玩家角色,资产,动画,和更多
    • 设置和导航游戏引擎潜入Unity编辑器,发现独特和新功能发布在2022
    • 学习C # 和视觉脚本,以自定义玩家动作,用户界面和游戏物理
    • 使用着色器Graph和Universal Render Pipeline (URP) 来改进游戏图形
    • 通过使用设计模式 (例如Singleton和Event Listeners) 为游戏创建输赢条件
    • 实现游戏AI构建功能齐全的敌人,能够检测和攻击玩家
    • 调试、测试、优化和创建可执行版本的游戏与您的朋友分享

    这本书是为谁准备的

    希望迁移或开始在Unity中构建3D游戏的游戏和非游戏开发人员都会发现这本书很有用。虽然如果你没有任何编程经验,你仍然可以继续学习,但了解C # 编程的基础知识将帮助你充分利用这本书。

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  • 购买纸质版:亚马逊商城

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