The Way We Play: Theory of Game Design

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The Way We Play: Theory of Game Design

  • Author:Michael Killick
  • Length: 250 pages
  • Edition: 1
  • Publisher: Apress
  • Publication Date: 2022-11-12
  • ISBN-10: 1484287886
  • ISBN-13: 9781484287880
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  • Buy Print:Buy from amazon



    Book Description

    Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development.

    The Way We Playallows you to explore game design and theory while also learning the nuances of how games in different genres should be approached, their workings, and successful unique selling points in a competitive gaming field. As you progress further into the book, BAFTA Nominated Young Games Design Mentor Michael Kill贝伦斯ick walks you through the more technical aspects of game development and shares techniques that will enable you to take your first steps in designing your own g私人定制ames.

    Upon completing this book, you will have a firm understanding of the gaming industry, from theory through design and production.

    What You Will Learn

    • Understand theories within games design
    • Grasp what it takes to design and create your first game
    • Look back at previous popular games and what made them so great
    • Cover all aspects of design to allow you to begin designing your first video game

    Who Is This Book For:

    Anyone who would like to explore the fundamentals of game design and the theory behind it. This is also a chance to learn what goes into a game and how a game can be designed to be fun.

    中文:

    书名:我们的游戏方式: 游戏设计理论

    深入了解设计和开发第一款视频游戏所需的条件。这本书提供了一个窥视幕后,在那里你会发现游戏设计理论的深入知识和对视频游戏开发的技术和设计方面的洞察力。

    我们的游戏方式允许您探索游戏设计和理论,同时还学习如何处理不同类型的游戏,其运作方式以及在竞争激烈的游戏领域中成功的独特卖点的细微差别。随着您进一步进入本书,BAFTA提名的年轻游戏设计导师Michael Killick将带您了解游戏开发的更多技术方面,并分享技术,使您能够在设计自己的游戏时迈出第一步。

    完成本书后,您将对游戏行业有深刻的了解,从理论到设计和生产。

    你将学到什么

    • 理解游戏设计中的理论
    • 掌握它需要设计和创建你的第一个游戏
    • 回顾以前流行的游戏,是什么让他们如此伟大
    • 涵盖所有方面的设计,让你开始设计你的第一个视频游戏

    这本书是为谁准备的:

    任何想探索游戏设计基础及其背后理论的人。这也是一个学习游戏中的内容以及如何将游戏设计为有趣的机会。

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