UX for XR: User Experience Design and Strategies for Immersive Technologies

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UX for XR: User Experience Design and Strategies for Immersive Technologies
 

  • Author:Cornel Hillmann
  • Length: 279 pages
  • Edition: 1
  • Publisher: Apress
  • Publication Date: 2021-06-27
  • ISBN-10: 1484270193
  • ISBN-13: 9781484270196
  • Sales Rank: #1571102 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    Extending traditional digital platforms to the new frontier of extended reality (XR) requires taking into account what best practices, new concepts, and conventions have been established and what learnings can be brought forward from case studies involving industry leaders. By looking at practical examples from the field of handheld AR breakthroughs, virtual reality (VR) success stories and experimental interaction concept of pioneering XR platforms, you’ll see how it’s possible to map out a framework of user experience (UX) guidelines to close in on opportunities and challenges that lay ahead.

    This book defines, identifies, and analyzes UX practices for XR environments and reviews the techniques and tools for prototyping and designing XR user interactions. You’ll approach the design for experiential state and spatial cognition, using established UX key performance indicators, while taking into account the social dynamics, emotional framework and wider industry context.

    UX design and strategy for the XR space is a new frontier, so UX for XR focuses on case studies and industry research to illustrate the relationship between UX design and the growth of immersive technologies. Practical examples will demonstrate how you should apply UX design principles using designing interactions in XR by identifying the importance of spaces, senses and storyboarding.

    What You’ll Learn

    • Explore the challenges and opportunities of designing for XR
    • See how spatial interaction is revolutionizing human computer interaction
    • Examine sensory input and interaction beyond the screen
    • Work with 3D Interaction Design and build a strong 3D UX
    • Understand VR and augmented reality essentials for emotion-rich user experiences
    • Apply UX research techniques for the XR space

    Who This Book Is For

    This book is primarily for UX designers, consultants, and strategists; XR developers; and media professionals

    中文:

    书名:UX for XR:沉浸式技术的用户体验设计和策略

    将传统数字平台扩展到扩展现实(XR)的新前沿需要考虑已经建立了哪些最佳实践、新概念和惯例,以及从涉及行业领导者的案例研究中可以学到什么。通过观察手持AR领域的突破、虚拟现实(VR)成功案例以及XR开创性平台的实验性互动概念,你将看到如何制定出用户体验(UX)指导原则的框架,以接近未来的机遇和挑战。

    本书定义、识别和分析了XR环境的UX实践,并回顾了用于原型化和设计XR用户交互的技术和工具。你将使用既定的用户体验关键绩效指标,同时考虑到社会动态、情感框架和更广泛的行业背景,来处理体验状态和空间认知的设计。

    XR空间的UX设计和战略是一个新的前沿,因此。适用于XR的UX重点关注案例研究和行业研究,以说明用户体验设计和沉浸式技术增长之间的关系。实际案例将通过确定空间、感觉和故事板的重要性,演示您应该如何使用XR中的设计交互来应用UX设计原则。

    你会学到什么?

    • 探索XR设计的挑战和机遇
    • 了解空间交互如何为人机交互带来革命性变化
    • 检查屏幕之外的感觉输入和交互
    • 使用3D交互设计并构建强大的3D用户体验
    • 了解VR和增强现实的基本要素,以获得情感丰富的用户体验
    • Apply UX research techniques for the XR space

    这本书是为谁写的

    本书主要面向UX设计师、顾问和战略家;XR开发人员;以及媒体专业人士

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