Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs." — Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design. But if you've ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you've encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products' aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you * learn to create a design strategy that differentiates your product from the competition * use design research to uncover people's behaviors, motivations, and goals in order to design for them* employ brainstorming best practices to create innovativenew products and solutions* understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.
Dan Saffer 是旧金山一家产品设计咨询公司Kicker Studio的负责人，是交互设计领域的思想先行者和国际性演讲人。Dan 设计过很多产品，从在线应用到移动设备再到消费电子产品。他的交互设计创新产品包括多项专利，至今每天被数百万人使用。他拥有卡内基梅隆大学的设计学硕士学位。
4 approaches to interaction design : user-centered design , activity-centered design , systems design , genius design . // Design strategy , research , structured findings , Ideation and Design Princi…
Interaction Design intro