Coding Games in Scratch

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Coding Games in Scratch
 

  • Author:Jon Woodcock
  • Length: 224 pages
  • Edition: 1
  • Publisher: DK CHILDREN
  • Publication Date: 2015-12-01
  • ISBN-10: 1465439358
  • ISBN-13: 9781465439352
  • Sales Rank: #4384 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    Did you know that Bill Gates, cofounder of Microsoft, wrote his first computer program—a tic-tac-toe game—at age 13? Coding Games in Scratch shows how kids can start coding their own games, too, using Scratch, a popular free programming language.

    With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. All they need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0. Coding can be done without download on https://scratch.mit.edu.

    Essential coding concepts are explained using eight build-along game projects that guide young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art.

    Written for children ages 8–12 with little to no coding experience, Coding Games in Scratch teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends.

    Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

    Table of Contents

    Chapter 1. COMPUTER GAMES
    Chapter 2. GETTING STARTED
    Chapter 3. STAR HUNTER
    Chapter 4. CHEESE CHASE
    Chapter 5. CIRCLE WARS
    Chapter 6. JUMPY MONKEY
    Chapter 7. DOOM ON THE BROOM
    Chapter 8. DOG’S DINNER
    Chapter 9. GLACIER RACE
    Chapter 10. TROPICAL TUNES
    Chapter 11. WHAT NEXT?
    Chapter 12. GLOSSARY & INDEX

    中文:

    书名:Scratch中的编码游戏

    你知道吗,微软的联合创始人比尔·盖茨在13岁的时候编写了他的第一个计算机程序–一个井字棋游戏。 Scratch中的编码游戏 展示了孩子们如何开始编写他们自己的游戏,使用Scratch,一种流行的免费编程语言。

    With Scratch中的编码游戏,孩子们可以构建单人和多人平台游戏,创建拼图和记忆游戏,在迷宫中赛跑,添加动画,等等。他们所需要的只是一台装有Adobe 10.2或更高版本的台式机或笔记本电脑,以及下载Scratch 2.0的互联网连接。无需在https://scratch.mit.edu.上下载即可完成编码

    使用八个构建游戏项目解释了基本的编码概念,这些项目使用视觉样本、易于遵循的说明和有趣的像素艺术逐步指导年轻的程序员。

    为8-12岁,几乎没有编码经验的儿童编写, Scratch中的编码游戏 教授解决问题、设计项目和交流想法的重要策略,所有这些都是在创建游戏来与朋友玩的同时进行的。

    作为对STEM教育活动的支持,计算机编码教会孩子们如何创造性地思考、协作和系统地推理,并正在迅速成为一项必要和抢手的技能。DK’的计算机编码书籍充满了有趣的练习和循序渐进的指导,使它们成为建立计算机编程关键技能的完美入门工具。

    Table of Contents

    第一章:电脑游戏
    第2章:入门
    Chapter 3. STAR HUNTER
    Chapter 4. CHEESE CHASE
    Chapter 5. CIRCLE WARS
    Chapter 6. JUMPY MONKEY
    第七章扫帚上的厄运
    第八章狗的晚餐
    Chapter 9. GLACIER RACE
    第十章.热带音乐
    Chapter 11. WHAT NEXT?
    第十二章词汇索引

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