Practical Android 4 Games Development

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Practical Android 4 Games Development
 

  • Author:J. F. DiMarzioJ.F. DiMarzio
  • Length: 320 pages
  • Edition: 1
  • Publisher: Apress
  • Publication Date: 2011-12-19
  • ISBN-10: 1430240296
  • ISBN-13: 9781430240297
  • Sales Rank: #5071675 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    Practical Android 4 Games Development continues your journeyto becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.

    The author, J.F. DiMarzio, has written eight books, including Android: A Programmer’s Guide—the first Android book approved by Google—recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.

    From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier.

    • Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom
    • Build your own reusable “black box” for game development
    • Easy-to-follow examples make creating the sample games a hands-on experience

    What you’ll learn

    • How to design and develop compelling 2D and 3D games
    • How to create rich environments and characters
    • How to do collision detection
    • How to add realism to your games with basic game physics
    • How to create a gaming “black box” that can be reused
    • How to play your games on Android phones and tablets

    Who this book is for

    This book is for aspiring Android game app developers who are ready to move beyond beginning level books or tutorials on Android game building.

    Table of Contents

    1. Welcome to Andriod Gaming
    2. Star Fighter: A 2-D shooter
    3. Press Start: Making a Menu
    4. Drawing the Environment
    5. Creating Your Character
    6. Adding the Enemies
    7. Adding Basic Enemy Artifical Intelligence
    8. Defend yourself!
    9. Publishing Your Game
    10. BlobHunter: Creating 3-D Games
    11. Create an Immersive Environment
    12. Navigating the 3-D Environment

    中文:

    书名:Practical Android 4 Games Development

    Practical Android 4 Games Development 继续你的旅程 成为一名亲力亲为的Android游戏应用程序开发商。这本书指导你设计和开发在智能手机和平板电脑上都能运行的游戏应用程序,这要归功于新的Android SDK 4.0,它融合了用户界面和体验API等。

    作者J.F.迪马齐奥写了八本书,包括 Android:程序员指南-谷歌批准的第一本Android图书-最近在日本更新并翻译销售。他的写作风格易于阅读、简洁和逻辑,非常适合教授复杂的技术,如基于Java的Android。

    从基于2D的休闲游戏到基于3D OpenGL的第一人称射击游戏,您会发现学习如何在这个增长最快的移动平台上创建游戏从未像现在这样容易。

    • 为Android 4.0手机和平板电脑以及摩托罗拉Xoom创建2D和3D游戏
    • 为游戏开发构建自己的可重复使用的“黑匣子”
    • 简单易懂的示例使创建示例游戏成为一种亲身体验

    你会学到什么

    • 如何设计和开发引人入胜的2D和3D游戏
    • 如何创造丰富的环境和人物
    • 如何进行碰撞检测
    • 如何用基本的游戏物理来增加游戏的真实感
    • 如何创建可重复使用的游戏“黑匣子”
    • 如何在Android手机和平板电脑上玩游戏

    这本书是为谁而写的

    这本书是为有抱负的Android游戏应用程序开发人员准备的,他们已经准备好超越Android游戏构建的入门书籍或教程。

    Table of Contents

    1. Welcome to Andriod Gaming
    2. Star Fighter: A 2-D shooter
    3. Press Start: Making a Menu
    4. 绘制环境图
    5. Creating Your Character
    6. Adding the Enemies
    7. 添加基础敌方人工智能
    8. Defend yourself!
    9. 发布您的游戏
    10. BlobHunter:创造3-D游戏
    11. 创建身临其境环境
    12. 在全球3-D环境中导航
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