Sams Teach Yourself Java in 24 Hours, 7th Edition

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Sams Teach Yourself Java in 24 Hours, 7th Edition
 

  • Author:Rogers Cadenhead
  • Length: 450 pages
  • Edition: 7
  • Publisher: Sams Publishing
  • Publication Date: 2014-05-30
  • ISBN-10: 0672337029
  • ISBN-13: 9780672337024
  • Sales Rank: #825750 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    Sams Teach Yourself Java in 24 Hours, Seventh Edition

    Covers Java 8 and Android Development

    In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming.

    In this book’s straightforward, step-by-step approach, each lesson builds on everything that’s come before, helping readers learn Java’s core features and techniques from the ground up.

    Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java.

    Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

    Learn how to…

    • Set up your Java programming environment
    • Write your first working program in just minutes
    • Control program decisions and behavior
    • Store and work with information
    • Build straightforward user interfaces
    • Create interactive web programs
    • Use threading to build more responsive programs
    • Read and write files and XML data
    • Master best practices for object-oriented programming
    • Create flexible, interoperable web services with JAX-WS
    • Use Java to create an Android app
    • Expand your skills with closures, the powerful new capability introduced in Java 8

    Table of Contents

    PART I: Getting Started
    Chapter 1 Becoming a Programmer
    Chapter 2 Writing Your First Program
    Chapter 3 Vacationing in Java
    Chapter 4 Understanding How Java Programs Work

    PART II: Learning the Basics of Programming
    Chapter 5 Storing and Changing Information in a Program
    Chapter 6 Using Strings to Communicate
    Chapter 7 Using Conditional Tests to Make Decisions
    Chapter 8 Repeating an Action with Loops

    PART III: Working with Information in New Ways
    Chapter 9 Storing Information with Arrays
    Chapter 10 Creating Your First Object
    Chapter 11 Describing What Your Object Is Like
    Chapter 12 Making the Most of Existing Objects

    PART IV: Programming a Graphical User Interface
    Chapter 13 Building a Simple User Interface
    Chapter 14 Laying Out a User Interface
    Chapter 15 Responding to User Input
    Chapter 16 Building a Complex User Interface

    PART V: Moving into Advanced Topics
    Chapter 17 Storing Objects in Data Structures
    Chapter 18 Handling Errors in a Program
    Chapter 19 Creating a Threaded Program
    Chapter 20 Using Inner Classes and Closures
    Chapter 21 Reading and Writing Files
    Chapter 22 Creating Web Services with JAX-WS
    Chapter 23 Creating Java2D Graphics
    Chapter 24 Writing Android Apps

    Appendix A Using the NetBeans Integrated Development Environment
    Appendix B Where to Go from Here: Java Resources
    Appendix C This Book’s Website
    Appendix D Setting Up an Android Development Environment

    中文:

    书名:萨姆斯24小时自学Java,第7版

    萨姆斯24小时自学Java,第七版

    介绍Java 8和Android开发

    在不超过一小时的24节课中,您可以学习Java编程的基础知识。

    在这本书中,每一课都建立在以前的基础上,帮助读者从头开始学习Java的核心功能和技术。

    友好,平易近人,对话,这本书提供了一个实际的语言基础,而不会变得压倒性或恐吓。全彩色图形和清晰的说明直观地向您展示了如何使用Java编程。

    流行作家罗杰斯·卡登黑德帮助你掌握用Java创建桌面和网络程序、网络服务,甚至是Android应用程序所需的技能和技术。

    了解如何使用…

    • Set up your Java programming environment
    • 在几分钟内写出你的第一个工作程序
    • 控制程序决策和行为
    • Store and work with information
    • 构建直观的用户界面
    • 创建交互式Web程序
    • 使用线程来构建响应速度更快的程序
    • 读写文件和XML数据
    • 掌握面向对象编程的最佳实践
    • 使用JAX-WS创建灵活、可互操作的Web服务
    • Use Java to create an Android app
    • 使用闭包扩展您的技能,闭包是Java 8中引入的强大新功能

    Table of Contents

    PART I: Getting Started
    第一章成为程序员
    第2章编写你的第一个程序
    Chapter 3 Vacationing in Java
    第4章了解Java程序的工作原理

    第二部分:学习编程基础知识
    第5章在程序中存储和更改信息
    Chapter 6 Using Strings to Communicate
    第七章使用条件测验进行决策
    Chapter 8 Repeating an Action with Loops

    第三部分:以新的方式处理信息
    Chapter 9 Storing Information with Arrays
    第十章创建您的第一个对象
    第11章描述您的对象是什么样子
    第十二章充分利用现有物品

    第四部分:图形用户界面编程
    第13章构建简单的用户界面
    Chapter 14 Laying Out a User Interface
    Chapter 15 Responding to User Input
    第16章构建复杂的用户界面

    PART V: Moving into Advanced Topics
    Chapter 17 Storing Objects in Data Structures
    Chapter 18 Handling Errors in a Program
    Chapter 19 Creating a Threaded Program
    第20章使用内部类和闭包
    Chapter 21 Reading and Writing Files
    第22章使用JAX-WS创建Web服务
    Chapter 23 Creating Java2D Graphics
    第24章编写Android应用程序

    附录A使用NetBeans集成开发环境
    附录B从哪里开始:Java参考资料
    附录C本书的网站
    附录D设置Android开发环境

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