Android Studio New Media Fundamentals

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Android Studio New Media Fundamentals
 

  • Author:Wallace Jackson
  • Length: 142 pages
  • Edition: 1st ed. 2015
  • Publisher: Apress
  • Publication Date: 2015-10-30
  • ISBN-10: 1484216407
  • ISBN-13: 9781484216408
  • Sales Rank: #5374696 (See Top 100 Books)
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    Book Description

    Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.

    What You Will Learn

    • What are the primary genres of new media content production
    • What new media assets Android Studio supports
    • What are the concepts behind new media content production
    • How to Install and use GIMP, Inkscape, and Audacity software
    • How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development

    Audience

    Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements.  Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.

    Table of Contents

    Chapter 1: Enhancing Android Apps: Using New Media Assets
    Chapter 2: Digital Images: Concepts and Terminology
    Chapter 3: Digital Image Assets: Data Footprint Optimization
    Chapter 4: Digital Audio: Concepts and Terminology
    Chapter 5: Digital Audio Assets: Data Footprint Optimization
    Chapter 6: Digital Video: Concepts and Terminology
    Chapter 7: Digital Video Assets: Data Footprint Optimization
    Chapter 8: Digital Illustration: Concepts and Terminology
    Chapter 9: Digital Illustration: Data Footprint Optimization
    Chapter 10: 3D New Media: Concepts and Terminology
    Chapter 11: 3D New Media: Data Formats and Platforms
    Chapter 12: Referencing New Media Assets in Android Studio

    中文:

    书名:Android Studio New Media Fundamentals

    Android Studio新媒体基础:数字音视频、插图和3D动画的内容制作 是一本简短的入门读物,涵盖了使用GIMP、Audacity和Inkscape等开源软件包的数字图像、数字音频和数字插图的核心概念。这些都用于本书,因为它们是免费的商业用途。这本书建立在栅格、矢量和波(音频)的基本概念之上,并随着章节的进展而变得更高级,涵盖了哪些新媒体资产最适合与Android Studio一起使用,以及有关数据足迹优化工作流程的关键因素和为什么它很重要。

    你将学到什么

    • 新媒体内容生产的主要流派是什么
    • Android Studio支持哪些新媒体资产
    • What are the concepts behind new media content production
    • 如何安装和使用GIMP、Inkscape和Audacity软件
    • 如何将该软件与Android Studio集成,迅速成为Android应用程序设计和开发最流行的IDE

    Audience

    主要受众包括Android开发人员,特别是游戏设计师/开发人员和其他需要访问多媒体元素的人。中级:多媒体制作人、RIA开发人员、游戏设计师、用户界面设计师和教师。

    目录表

    Chapter 1: Enhancing Android Apps: Using New Media Assets
    Chapter 2: Digital Images: Concepts and Terminology
    第3章:数字图像资产:数据足迹优化
    Chapter 4: Digital Audio: Concepts and Terminology
    第5章:数字音频资产:数据足迹优化
    第6章:数字视频:概念和术语
    第7章:数字视频资产:数据占用优化
    Chapter 8: Digital Illustration: Concepts and Terminology
    第9章:数字插图:数据足迹优化
    第十章:3D新媒体:概念和术语
    Chapter 11: 3D New Media: Data Formats and Platforms
    Chapter 12: Referencing New Media Assets in Android Studio

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