Android 9 Development Cookbook, 3rd Edition

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Android 9 Development Cookbook, 3rd Edition
 

  • Author:Rick Boyer
  • Length: 464 pages
  • Edition: 1
  • Publisher: Packt Publishing
  • Publication Date: 2018-10-19
  • ISBN-10: 1788991214
  • ISBN-13: 9781788991216
  • Sales Rank: #699704 (See Top 100 Books)
  • Download:Register/Login to Download
  • Buy Print:Buy from amazon


    Book Description

    Build feature-rich, reliable Android Pie apps with the help of more than 100 proven industry standard recipes and strategies.

    Key Features

    • Uncover the latest features in Android 9 Pie to make your applications stand out
    • Develop Android Pie applications with the latest mobile technologies, from set up to security
    • Get up-to-speed with Android Studio 3 and its impressive new features

    Book Description

    The Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you’ll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie.

    What you will learn

    • Develop applications using the latest Android framework while maintaining backward-compatibility with the support library
    • Create engaging applications using knowledge gained from recipes on graphics, animations, and multimedia
    • Work through succinct steps on specifics that will help you complete your project faster
    • Add location awareness to your own app with examples using the latest Google Play services API
    • Utilize Google Speech Recognition APIs for your app

    Who this book is for

    If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you will benefit from this book. Either way, this is a resource you’ll want to keep on your desk as a quick reference to help you solve new problems as you tackle more challenging projects.

    Table of Contents

    1. Activities
    2. Layouts
    3. Views, Widgets, and Styles
    4. Menus and Action Mode
    5. Fragments
    6. Home Screen Widgets, Search, and the System UI
    7. Data Storage
    8. Alerts and Notifications
    9. Using the Touchscreen and Sensors
    10. Graphics and Animation
    11. A First Look at OpenGL ES
    12. Multimedia
    13. Telephony, Networks, and the Web
    14. Location and Using Geofencing
    15. Getting your app ready for the Play Store
    16. Getting started with Kotlin

    中文:

    书名:Android 9 Development Cookbook, 3rd Edition

    借助100多个成熟的行业标准食谱和策略,构建功能丰富、可靠的Android Pie应用程序。

    Key Features

    • 了解Android 9 Pie的最新功能,让您的应用程序脱颖而出
    • 使用最新的移动技术开发Android Pie应用程序,从设置到安全
    • 了解Android Studio 3及其令人印象深刻的新功能

    Book Description

    安卓操作系统拥有世界上最大的安装量。现在是学习Android开发、编写自己的应用程序或为开放源码社区做出贡献的最佳时机!有了这本广泛更新的食谱,您将找到使用用户界面、多点触控手势、位置感知、Web服务和设备功能(如电话、相机和加速计)的解决方案。你还可以得到一些有用的步骤,为Android Market打包你的应用程序。每个配方都提供了一个清晰的解决方案和示例代码,您可以从一开始就在项目中使用它们。无论你是在写你的第一个应用程序,还是你的第100个应用程序,这是一本你会一次又一次地重温的书,其中包含了关于Android Pie丰富功能的许多提示和技巧。

    你将学到什么

    • 使用最新的Android框架开发应用程序,同时保持与支持库的向后兼容性
    • 使用从图形、动画和多媒体配方中获得的知识创建引人入胜的应用程序
    • 在细节上采取简洁的步骤,帮助您更快地完成项目
    • 通过使用最新Google Play服务API的示例,为您自己的应用程序添加位置感知
    • 为您的应用程序使用Google语音识别API

    这本书是为谁而写的

    如果您是Android开发的新手,并希望通过实践方法学习该框架,或者如果您是一名经验丰富的开发人员,需要清晰的工作代码来解决Android开发中的许多挑战,您将从这本书中受益。无论哪种方式,这都是你想要放在办公桌上的资源,作为快速参考,在你处理更具挑战性的项目时,帮助你解决新问题。

    Table of Contents

    1. Activities
    2. Layouts
    3. 视图、小部件和样式
    4. 菜单和操作模式
    5. Fragments
    6. 主屏幕小部件、搜索和系统用户界面
    7. Data Storage
    8. 警报和通知
    9. 使用触摸屏和传感器
    10. 图形和动画
    11. A First Look at OpenGL ES
    12. Multimedia
    13. 电话、网络和网络
    14. 定位和使用地理围栏
    15. Getting your app ready for the Play Store
    16. Kotlin入门
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