Android Arcade Game App: A Real World Project – Case Study Approach

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Android Arcade Game App: A Real World Project – Case Study Approach
 

  • Author:J. F. DiMarzioJ.F. DiMarzio
  • Length: 104 pages
  • Edition: 1
  • Publisher: Apress
  • Publication Date: 2012-08-22
  • ISBN-10: 143024545X
  • ISBN-13: 9781430245452
  • Sales Rank: #6506121 (See Top 100 Books)
  • Download:Register/Login to Download
  • Buy Print:Buy from amazon


    Book Description

    Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there.

    Android Arcade Game App:  A Real World Project – Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet.  This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app.

    After working through this book, you can re-use its Prison Break app as your very own personal template, then customize for your specific variables, design and build your own Android game app – top to bottom.  Then, deploy in one or more of the available Android app stores.  Have fun and get coding.

    What you’ll learn

    • How to use Android and OpenGL ES to create a fully functional Arcade game called Prison Break.
    • How to render graphics to the screen on all Android Ice Cream Sandwich devices including tablets
    • How to incorporate music into your game using OpenGL
    • How to upload and distribute your game using the Android Marketplace

    Who this book is for

    This book is for Android app developers with at least some experience, preferably with Android game apps.

    Table of Contents

    1. Introduction to Android Gaming
    2. What Is an Arcade Game ?
    3. Creating a Menu
    4. Drawing the Background
    5. Creating the Player Character and Obstacles
    6. Collision Detection
    7. Keeping Score
    8. Adding More Levels

    中文:

    书名:Android拱廊游戏App:一个真实世界的项目案例研究方法

    领先的Android图书出版商Apress继续为您提供非常实用的图书,用于教学和向应用程序开发人员展示如何构建和设计应用程序,包括游戏应用程序,这些应用程序可以在各种Android应用程序商店中构建和部署。

    安卓拱廊游戏App: 一个真实世界的项目案例研究方法 这本书没有什么不同,它会引导你从上到下为Android智能手机或平板电脑创建一款拱廊风格的越狱游戏应用程序。这本书教你创建一款拱廊风格游戏的独特特征和挑战,并为你提供了这个样例游戏应用程序的完整源代码。

    读完这本书后,你可以重新使用它的《越狱》应用程序作为你自己的个人模板,然后根据你的特定变量进行定制,从上到下设计和构建你自己的Android游戏应用程序。然后,在一个或多个可用的Android应用程序商店中部署。你可以享受乐趣并获得编码。

    What you’ll learn

    • 如何使用Android和OpenGL ES创建一款功能齐全的拱廊游戏,名为《越狱》。
    • 如何在包括平板电脑在内的所有Android冰淇淋三明治设备上将图形渲染到屏幕上
    • 如何使用OpenGL将音乐融入游戏
    • 如何使用Android Marketplace上传和分发您的游戏

    这本书是为谁而写的

    这本书是为至少有一定经验的Android应用程序开发人员编写的,最好是Android游戏应用程序。

    Table of Contents

    1. Android游戏简介
    2. 什么是街机游戏?
    3. Creating a Menu
    4. 绘制背景
    5. 创建玩家角色和障碍物
    6. Collision Detection
    7. 记分
    8. Adding More Levels
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