Pro Android Games, 2nd Edition

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Pro Android Games, 2nd Edition
 

  • Author:Vladimir Silva
  • Length: 412 pages
  • Edition: 2
  • Publisher: Apress
  • Publication Date: 2012-10-10
  • ISBN-10: 1430247975
  • ISBN-13: 9781430247975
  • Sales Rank: #2325861 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now Google TV Android Apps for the Android game app developer repertoire.

    With actionable real-world source, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android games, by leveraging the power of these recent advancements found in the new Android Jelly Beans development platform as well as those you’ve counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android’s NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance.

    *** NOTE:  This book published previously as Advanced Android 4 Games.  This edition covers game development for all Android SDK versions up to Jelly Bean / Android SDK 4.1.

    Pro Android Games, Second Edition features the following improvements:

    • Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE.
    • Greater focus on tablets the ever changing device resolutions, and hardware specs.
    • Native game development and hardware accelerated graphics.
    • Bigger and Better Real World Engines, such as Quake I and II Plus an oldie from the previous edition: Doom
    • Coverage of the new smart TV APIs (Google TV), UI, UX, multi-touch and multi-tasking features available with Android Jelly Bean.
    • A look into the future with augmented reality
    • Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more.
    • A “Quake 3D”-like game app case study

    You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!

    What you’ll learn

    • Key advanced Android gaming techniques using the new Android SDK and NDK
    • How to add and integrate multi-touch
    • How to use Bluetooth controllers (Zeemote)
    • More gaming tricks and tips, such as hybrid 3D graphics with OpenGL and JNI
    • How to port, augment a 3D shooter “Doom”-like game app using OpenGL
    • How to build a 3D shooter game like “Quake” and “Quake II”
    • How and where to best deploy these game apps

    Who this book is for

    This book is for savvy Android app developers who are looking for professional or advanced techniques for porting, augmenting and building 3D game apps that are complex, fun and lucrative.

    Table of Contents

    1. Welcome to Android Gaming
    2. Gaming Tricks for Phones or Tablets
    3. More Gaming Tricks with OpenGL and JNI
    4. Efficient Graphics and Portability with OpenGL ES 2.0
    5. 3D Shooters for Doom
    6. 3D Shooters for Quake
    7. 3D Shooters for Quake II
    8. Fun With Bluetooth Controllers
    9. A Look Into the Future: Augmented Reality and Google TV
    10. Deployment and Compilation Tips

    中文:

    书名:Pro Android Games, 2nd Edition

    在过去的几年里,Android在更好的字体、新的用户界面和体验(UI/UX)API的首次亮相、平板电脑的考虑、多点触摸功能、多任务、更快的性能、改进的电池管理技术方面取得了进展,现在Google TV Android Apps已经成为Android游戏应用程序开发人员的首选。

    有了可操作的现实世界来源,专业安卓游戏,第二版它向你展示了如何通过利用新的Android Jelly Beans开发平台以及你在早期版本中所依赖的这些最新进步的力量,来构建更复杂、更令人上瘾的Android游戏。多点触控代码赋予了这些游戏和他们的玩家动态输入和交换的能力,渴望更逼真的街机游戏体验。更快更好的性能为游戏玩家提供了前所未有的无缝、有趣的街机体验。它还改进了原生C/C++与Android的NDK的集成,这使得编码、编译和转换变得更加高效,应用程序性能也得到了提升。

    *注:本书之前作为高级Android 4游戏出版。此版本涵盖所有Android SDK版本的游戏开发,最高版本为Jelly Bean/Android SDK 4.1。

    专业安卓游戏,第二版 具有以下改进:

    • 更新到最新版本的Android SDK NKD,外加最新的Eclipse IDE。
    • 更加关注平板电脑、不断变化的设备分辨率和硬件规格。
    • 原生游戏开发和硬件加速显卡。
    • 更大更好的真实世界引擎,如Quake I和II加上上一版的老版本:末日
    • 涵盖了Android Jelly Bean提供的新智能电视API(Google TV)、UI、UX、多点触控和多任务功能。
    • 用增强现实技术展望未来
    • 用于改善您的游戏体验的高级技术,包括更好的多任务处理、改进的性能优化、电池管理等。
    • A&8220;Quake 3D&8221;类游戏应用案例研究

    你肯定会玩得很开心,甚至可能会赚到一些钱。好好享受吧!

    你会学到什么

    • Key advanced Android gaming techniques using the new Android SDK and NDK
    • 如何添加和集成多点触控
    • 如何正确使用蓝牙控制器(Zeemote)
    • 更多游戏技巧和技巧,例如与OpenGL和JNI混合的3D图形
    • 如何使用OpenGL移植和增强类似3D射击的游戏应用
    • 如何构建一款3D射击游戏,如#8220;Quake”和“Quake II”
    • How and where to best deploy these game apps

    这本书是为谁而写的

    这本书面向精明的Android应用程序开发人员,他们正在寻找专业或高级的技术来移植、增强和构建复杂、有趣和有利可图的3D游戏应用程序。

    目录表

    1. 欢迎来到安卓游戏
    2. Gaming Tricks for Phones or Tablets
    3. 使用OpenGL和JNI的更多游戏技巧
    4. 使用OpenGL ES 2.0提供高效的图形和便携功能
    5. 3D枪手为末日而战
    6. 3D射手为地震做准备
    7. 3D Shooters for Quake II
    8. 蓝牙控制器的乐趣
    9. 展望未来:增强现实和谷歌电视
    10. 部署和编译提示
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