Book Description
Fully updated for Android 6, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 6 Software Development Kit (SDK).
Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage.
The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.
In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console.
Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base.
Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Table of Contents
Chapter 1.Introduction
Chapter 2.Setting up an Android Studio Development Environment
Chapter 3.Creating an Example Android App in Android Studio
Chapter 4.A Tour of the Android Studio User Interface
Chapter 5.Creating an Android Virtual Device (AVD) in Android Studio
Chapter 6.Testing Android Studio Apps on a Physical Android Device
Chapter 7.The Basics of the Android Studio Code Editor
Chapter 8.An Overview of the Android Architecture
Chapter 9.The Anatomy of an Android Application
Chapter 10.Understanding Android Application and Activity Lifecycles
Chapter 11.Handling Android Activity State Changes
Chapter 12.Android Activity State Changes by Example
Chapter 13.Saving and Restoring the State of an Android Activity
Chapter 14.Understanding Android Views, View Groups and Layouts
Chapter 15. A Guide to the Android Studio Designer Tool
Chapter 16.Designing a User Interface using the Android Studio Designer Tool
Chapter 17.Creating an Android User Interface in Java Code
Chapter 18.Using the Android GridLayout Manager in Android Studio Designer
Chapter 19.Working with the Android GridLayout using XML Layout Resources
Chapter 20.An Overview and Example of Android Event Handling
Chapter 21.Android Touch and Multi-touch Event Handling
Chapter 22.Detecting Common Gestures using the Android Gesture Detector Class
Chapter 23.Implementing Custom Gesture and Pinch Recognition on Android
Chapter 24.An Introduction to Android Fragments
Chapter 25.Using Fragments in Android Studio – An Example
Chapter 26.Creating and Managing Overflow Menus on Android
Chapter 27.Animating User Interfaces with the Android Transitions Framework
Chapter 28.An Android Transition Tutorial using beginDelayedTransition
Chapter 29.Implementing Android Scene Transitions – A Tutorial
Chapter 30.Working with the Floating Action Button and Snackbar
Chapter 31.Creating a Tabbed Interface using the TabLayout Component
Chapter 32.Working with the RecyclerView and CardView Widgets
Chapter 33.An Android RecyclerView and CardView Tutorial
Chapter 34.Working with the AppBar and Collapsing Toolbar Layouts
Chapter 35.Implementing an Android Navigation Drawer
Chapter 36. An Android Studio Master/Detail Flow Tutorial
Chapter 37.An Overview of Android Intents
Chapter 38.Android Explicit Intents – A Worked Example
Chapter 39.Android Implicit Intents – A Worked Example
Chapter 40.Android Broadcast Intents and Broadcast Receivers
Chapter 41.A Basic Overview of Android Threads and Thread Handlers
Chapter 42.An Overview of Android Started and Bound Services
Chapter 43.Implementing an Android Started Service – A Worked Example
Chapter 44.Android Local Bound Services – A Worked Example
Chapter 45.Android Remote Bound Services – A Worked Example
Chapter 46.An Overview of Android SQLite Databases
Chapter 47.An Android TableLayout and TableRow Tutorial
Chapter 48.An Android SQLite Database Tutorial
Chapter 49.Understanding Android Content Providers
Chapter 50.Implementing an Android Content Provider in Android Studio
Chapter 51.Accessing Cloud Storage using the Android Storage Access Framework
Chapter 52.An Android Storage Access Framework Example
Chapter 53.Implementing Video Playback on Android using the VideoView and MediaController Classes
Chapter 54.Video Recording and Image Capture on Android using Camera Intents
Chapter 55.Making Runtime Permission Requests in Android 6.0
Chapter 56.Android Audio Recording and Playback using MediaPlayer and MediaRecorder
Chapter 57.Working with the Google Maps Android API in Android Studio
Chapter 58.Printing with the Android Printing Framework
Chapter 59.An Android HTML and Web Content Printing Example
Chapter 60.A Guide to Android Custom Document Printing
Chapter 61.Handling Different Android Devices and Displays
Chapter 62.Signing and Preparing an Android Application for Release
Chapter 63. Integrating Google Play In-app Billing into an Android Application
Chapter 64. An Overview of Gradle in Android Studio
Chapter 65. An Android Studio Gradle Build Variants Example
中文:
书名:Android Studio Development Essentials – Android 6 Edition
本书针对Android 6进行了全面更新,目的是教授使用Android Studio集成开发环境(IDE)和Android 6软件开发工具包(SDK)开发基于Android的应用程序所需的技能。
从基础知识开始,本书概述了设置Android开发和测试环境所需的步骤。其中包括Android Studio的概述,包括工具窗口、代码编辑器和设计器工具。在介绍Android的体系结构之后,我们将深入了解如何使用Android Studio环境设计Android应用程序和用户界面。此外,还包括数据库管理、内容提供商和意图等更高级的主题,以及触摸屏处理、手势识别、摄像头访问以及视频和音频的回放和录制。这本书还涵盖了打印、过渡和基于云的文件存储。
The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.
除了介绍一般的Android开发技术外,本书还包括Google Play特定主题,如使用Google Maps Android API实现地图、应用内计费以及将应用提交到Google Play开发人员控制台。
各章还介绍了Android Studio的高级特性,如Gradle构建配置,以及如何实现构建变体以从单个项目代码库中定位多种Android设备类型。
假设你已经有一些Java编程经验,准备下载Android Studio和Android SDK,可以访问Windows、Mac或Linux系统,并有开发一些应用程序的想法,那么你就可以开始了。
Table of Contents
Chapter 1.Introduction
Chapter 2.Setting up an Android Studio Development Environment
第3章:在Android Studio中创建示例Android应用程序
第四章:Android Studio用户界面之旅
第五章在Android Studio中创建Android虚拟设备(AVD)
第6章:在物理Android设备上测试Android Studio应用程序
Chapter 7.The Basics of the Android Studio Code Editor
Chapter 8.An Overview of the Android Architecture
Chapter 9.The Anatomy of an Android Application
第10章了解Android应用程序和活动生命周期
Chapter 11.Handling Android Activity State Changes
第12章通过示例更改Android活动状态
Chapter 13.Saving and Restoring the State of an Android Activity
Chapter 14.Understanding Android Views, View Groups and Layouts
Chapter 15. A Guide to the Android Studio Designer Tool
Chapter 16.Designing a User Interface using the Android Studio Designer Tool
第17章用Java代码创建Android用户界面
Chapter 18.Using the Android GridLayout Manager in Android Studio Designer
Chapter 19.Working with the Android GridLayout using XML Layout Resources
第20章Android事件处理概述和示例
Chapter 21.Android Touch and Multi-touch Event Handling
Chapter 22.Detecting Common Gestures using the Android Gesture Detector Class
第二十三章在Android上实现自定义手势和夹点识别
Chapter 24.An Introduction to Android Fragments
Chapter 25.Using Fragments in Android Studio – An Example
Chapter 26.Creating and Managing Overflow Menus on Android
Chapter 27.Animating User Interfaces with the Android Transitions Framework
第28章:使用eginDelayedTransition的Android转换教程
Chapter 29.Implementing Android Scene Transitions – A Tutorial
Chapter 30.Working with the Floating Action Button and Snackbar
Chapter 31.Creating a Tabbed Interface using the TabLayout Component
第32章使用RecclerView和CardView小部件
第33章:Android Reccle View和CardView教程
Chapter 34.Working with the AppBar and Collapsing Toolbar Layouts
第35章:实现Android导航抽屉
第三十六章。Android Studio主/细节流程教程
Chapter 37.An Overview of Android Intents
第三十八章Android显性意图–一个实际例子
第39章:Android隐含意图–一个实际例子
第四十章Android广播意图和广播接收器
第41章Android线程和线程处理程序的基本概述
第42章Android启动和绑定服务概述
第43章:实现Android启动服务–一个实例
Chapter 44.Android Local Bound Services – A Worked Example
第45章:Android远程绑定服务–示例
Chapter 46.An Overview of Android SQLite Databases
Chapter 47.An Android TableLayout and TableRow Tutorial
Chapter 48.An Android SQLite Database Tutorial
Chapter 49.Understanding Android Content Providers
第50章在Android Studio中实现Android内容提供程序
Chapter 51.Accessing Cloud Storage using the Android Storage Access Framework
第52章Android存储访问框架示例
Chapter 53.Implementing Video Playback on Android using the VideoView and MediaController Classes
Chapter 54.Video Recording and Image Capture on Android using Camera Intents
第55章在Android 6.0中发出运行时权限请求
Chapter 56.Android Audio Recording and Playback using MediaPlayer and MediaRecorder
第57章在Android Studio中使用Google Maps Android API
Chapter 58.Printing with the Android Printing Framework
第59章Android HTML和Web内容打印示例
Chapter 60.A Guide to Android Custom Document Printing
第六十一章处理不同的Android设备和显示器
第62章签名和准备发布的Android应用程序
Chapter 63. Integrating Google Play In-app Billing into an Android Application
第六十四章。Android Studio中的Gradle概述
第65章。Android Studio Gradle版本变体示例
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