Coding with Scratch 3.0: Workbook 2

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Coding with Scratch 3.0: Workbook 2
 

  • Author:Lex Sharp
  • Length: 59 pages
  • Edition: 1
  • Publisher: Fields of Code Inc.
  • Publication Date: 2020-05-16
  • ISBN-10: B088QLLTKG
  • Sales Rank: #203131 (See Top 100 Books)
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    Book Description

    This booklet (2 of 4) is part of a series that teaches the basic principles of coding. It is meant to be used with the other workbooks in the same coding series in the format of a course.

    Each worksheet represents a chapter of a manageable size that does not intimidate the young student and allows space for making notes and answering quizzes. The series is suitable for any child who can already write and read. There are no other prerequisites.
    This is an absolute beginner’s guide and as such may not be suitable for students of intermediate coding knowledge who need less guidance. If the student has just began using a computer, this is definitely the right book to start with.

    The step-by-step instructions make the process easy to follow. It leads students from the creation of the Scratch project to the understanding of loops, variables, motion, position of coordinates on the screen, and other concepts that are necessary for developing a coding mindset.

    The workbook can be used either by the student at home, parented or otherwise. Alternately, teachers can use it as a great tool to support a larger group in the school classroom or extracurricular coding clubs. Scratch is a visual tool, and thus this book too had to be made consistent to provide a visual way of learning and becoming proficient with the coding workflows. Learning how to code is a fun and exciting way to practice one’s focus and attention.

    Students will pick up several mathematical concepts and mindsets unavoidably without even noticing they are learning. Additionally, students who do not have much experience with computers will find this book easier to follow as the topics are explored thoroughly.

    中文:

    书名:使用Scratch 3.0编码:工作簿2

    本手册(共4本)是教授编码基本原则的系列丛书的一部分。它应该以课程的格式与同一编码系列中的其他练习册一起使用。

    每个工作表代表一个篇章,大小可控,不会吓倒年轻的学生,并留出做笔记和回答测验的空间。这个系列适合任何已经会写字和读写的孩子。没有其他先决条件。
    这是一个绝对的初学者指南,因此可能不适合需要较少指导的中等编程知识的学生。如果学生刚开始使用电脑,这本书绝对是一本正确的书。

    循序渐进的说明使该过程易于遵循。它引导学生从创建Scratch项目到理解循环、变量、运动、屏幕上坐标的位置以及培养编码思维所必需的其他概念。

    练习册既可以由学生在家使用,也可以由父母或其他人使用。或者,教师可以将其作为一个很好的工具,在学校课堂或课外编程俱乐部中支持更大的群体。Scratch是一种可视化工具,因此这本书也必须保持一致,以提供一种学习和熟练掌握编码工作流的可视化方法。学习如何编程是一种有趣和令人兴奋的方式来练习一个人的注意力和注意力。

    学生们将不可避免地学会几个数学概念和思维方式,甚至没有意识到他们正在学习。此外,没有太多计算机经验的学生会发现,随着主题的深入探索,这本书更容易理解。

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