Sams Teach Yourself Java in 24 Hours, 6th Edition

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Sams Teach Yourself Java in 24 Hours, 6th Edition
 

  • Author:Rogers Cadenhead
  • Length: 432 pages
  • Edition: 6
  • Publisher: Sams Publishing
  • Publication Date: 2011-10-31
  • ISBN-10: 0672335751
  • ISBN-13: 9780672335754
  • Sales Rank: #1497707 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    Covering Java 7 and Android Development

    In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

    Full-color figures and clear step-by-step instructions visually show you how to program with Java.

    Quizzes and Exercises at the end of each chapter help you test your knowledge.

    Notes, Tips, and Cautions provide related information, advice, and warnings.

    Learn how to…

    • Set up your Java programming environment
    • Write your first working program in just minutes
    • Control program decisions and behavior
    • Store and work with information
    • Build straightforward user interfaces
    • Create interactive web programs
    • Use threading to build more responsive programs
    • Read and write files and XML data
    • Master best practices for object-oriented programming
    • Create flexible, interoperable web services with JAX-WS
    • Use Java to create an Android app

    Table of Contents

    PART I: Getting Started
    HOUR 1: Becoming a Programmer
    HOUR 2: Writing Your First Program
    HOUR 3: Vacationing in Java
    HOUR 4: Understanding How Java Programs Work

    PART II: Learning the Basics of Programming
    HOUR 5: Storing and Changing Information in a Program
    HOUR 6: Using Strings to Communicate
    HOUR 7: Using Conditional Tests to Make Decisions
    HOUR 8: Repeating an Action with Loops

    PART III: Working with Information in New Ways
    HOUR 9: Storing Information with Arrays
    HOUR 10: Creating Your First Object
    HOUR 11: Describing What Your Object Is Like
    HOUR 12: Making the Most of Existing Objects

    PART IV: Programming a Graphical User Interface
    HOUR 13: Building a Simple User Interface
    HOUR 14: Laying Out a User Interface
    HOUR 15: Responding to User Input
    HOUR 16: Building a Complex User Interface

    PART V: Moving into Advanced Topics
    HOUR 17: Creating Interactive Web Programs
    HOUR 18: Handling Errors in a Program
    HOUR 19: Creating a Threaded Program
    HOUR 20: Reading and Writing Files

    PART VI: Writing Internet Applications
    HOUR 21: Reading and Writing XML Data
    HOUR 22: Creating Web Services with JAX-WS
    HOUR 23: Creating Java2D Graphics
    HOUR 24: Writing Android Apps

    PART VII: Appendixes
    APPENDIX A: Using the NetBeans Integrated Development Environment
    APPENDIX B: Where to Go from Here: Java Resources
    APPENDIX C: This Book’s Website
    APPENDIX D: Setting Up an Android Development Environment

    中文:

    书名:Sams Teach Yourself Java in 24 Hours, 6th Edition

    介绍Java 7和Android开发

    在不超过一小时的24节课中,您可以学习如何创建Java应用程序。流行作家罗杰斯·卡登黑德使用简单、循序渐进的方法,帮助你掌握用Java创建桌面和Web程序、Web服务甚至Android应用程序所需的技能和技术。

    全彩色图形和清晰的分步说明直观地向您展示了如何使用Java编程。

    每章末尾的测验和练习有助于测试你的知识。

    备注、提示和警告提供相关信息、建议和警告。

    Learn how to…

    • 设置您的Java编程环境
    • Write your first working program in just minutes
    • Control program decisions and behavior
    • 存储和使用信息
    • 构建直观的用户界面
    • 创建交互式Web程序
    • Use threading to build more responsive programs
    • Read and write files and XML data
    • 掌握面向对象编程的最佳实践
    • 使用JAX-WS创建灵活、可互操作的Web服务
    • 使用Java创建Android应用程序

    Table of Contents

    PART I: Getting Started
    HOUR 1: Becoming a Programmer
    HOUR 2: Writing Your First Program
    HOUR 3: Vacationing in Java
    HOUR 4: Understanding How Java Programs Work

    PART II: Learning the Basics of Programming
    第5小时:在程序中存储和更改信息
    第6小时:使用字符串进行交流
    第7小时:使用条件测试做出决定
    HOUR 8: Repeating an Action with Loops

    PART III: Working with Information in New Ways
    第9小时:使用数组存储信息
    HOUR 10: Creating Your First Object
    HOUR 11: Describing What Your Object Is Like
    HOUR 12: Making the Most of Existing Objects

    PART IV: Programming a Graphical User Interface
    第13小时:构建简单的用户界面
    HOUR 14: Laying Out a User Interface
    HOUR 15: Responding to User Input
    HOUR 16: Building a Complex User Interface

    PART V: Moving into Advanced Topics
    HOUR 17: Creating Interactive Web Programs
    第18小时:处理程序中的错误
    第19小时:创建线程化程序
    HOUR 20: Reading and Writing Files

    第六部分:编写互联网应用程序
    第21小时:读写XML数据
    HOUR 22: Creating Web Services with JAX-WS
    HOUR 23: Creating Java2D Graphics
    24小时:编写Android应用程序

    PART VII: Appendixes
    附录A:使用NetBeans集成开发环境
    附录B:从这里到哪里:Java资源
    附录C:本书的网站
    APPENDIX D: Setting Up an Android Development Environment

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