Book Description
Covering Java 7 and Android Development
In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.
Full-color figures and clear step-by-step instructions visually show you how to program with Java.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
Notes, Tips, and Cautions provide related information, advice, and warnings.
Learn how to…
- Set up your Java programming environment
- Write your first working program in just minutes
- Control program decisions and behavior
- Store and work with information
- Build straightforward user interfaces
- Create interactive web programs
- Use threading to build more responsive programs
- Read and write files and XML data
- Master best practices for object-oriented programming
- Create flexible, interoperable web services with JAX-WS
- Use Java to create an Android app
Table of Contents
PART I: Getting Started
HOUR 1: Becoming a Programmer
HOUR 2: Writing Your First Program
HOUR 3: Vacationing in Java
HOUR 4: Understanding How Java Programs Work
PART II: Learning the Basics of Programming
HOUR 5: Storing and Changing Information in a Program
HOUR 6: Using Strings to Communicate
HOUR 7: Using Conditional Tests to Make Decisions
HOUR 8: Repeating an Action with Loops
PART III: Working with Information in New Ways
HOUR 9: Storing Information with Arrays
HOUR 10: Creating Your First Object
HOUR 11: Describing What Your Object Is Like
HOUR 12: Making the Most of Existing Objects
PART IV: Programming a Graphical User Interface
HOUR 13: Building a Simple User Interface
HOUR 14: Laying Out a User Interface
HOUR 15: Responding to User Input
HOUR 16: Building a Complex User Interface
PART V: Moving into Advanced Topics
HOUR 17: Creating Interactive Web Programs
HOUR 18: Handling Errors in a Program
HOUR 19: Creating a Threaded Program
HOUR 20: Reading and Writing Files
PART VI: Writing Internet Applications
HOUR 21: Reading and Writing XML Data
HOUR 22: Creating Web Services with JAX-WS
HOUR 23: Creating Java2D Graphics
HOUR 24: Writing Android Apps
PART VII: Appendixes
APPENDIX A: Using the NetBeans Integrated Development Environment
APPENDIX B: Where to Go from Here: Java Resources
APPENDIX C: This Book’s Website
APPENDIX D: Setting Up an Android Development Environment
中文:
书名:Sams Teach Yourself Java in 24 Hours, 6th Edition
介绍Java 7和Android开发
在不超过一小时的24节课中,您可以学习如何创建Java应用程序。流行作家罗杰斯·卡登黑德使用简单、循序渐进的方法,帮助你掌握用Java创建桌面和Web程序、Web服务甚至Android应用程序所需的技能和技术。
全彩色图形和清晰的分步说明直观地向您展示了如何使用Java编程。
每章末尾的测验和练习有助于测试你的知识。
备注、提示和警告提供相关信息、建议和警告。
Learn how to…
- 设置您的Java编程环境
- Write your first working program in just minutes
- Control program decisions and behavior
- 存储和使用信息
- 构建直观的用户界面
- 创建交互式Web程序
- Use threading to build more responsive programs
- Read and write files and XML data
- 掌握面向对象编程的最佳实践
- 使用JAX-WS创建灵活、可互操作的Web服务
- 使用Java创建Android应用程序
Table of Contents
PART I: Getting Started
HOUR 1: Becoming a Programmer
HOUR 2: Writing Your First Program
HOUR 3: Vacationing in Java
HOUR 4: Understanding How Java Programs Work
PART II: Learning the Basics of Programming
第5小时:在程序中存储和更改信息
第6小时:使用字符串进行交流
第7小时:使用条件测试做出决定
HOUR 8: Repeating an Action with Loops
PART III: Working with Information in New Ways
第9小时:使用数组存储信息
HOUR 10: Creating Your First Object
HOUR 11: Describing What Your Object Is Like
HOUR 12: Making the Most of Existing Objects
PART IV: Programming a Graphical User Interface
第13小时:构建简单的用户界面
HOUR 14: Laying Out a User Interface
HOUR 15: Responding to User Input
HOUR 16: Building a Complex User Interface
PART V: Moving into Advanced Topics
HOUR 17: Creating Interactive Web Programs
第18小时:处理程序中的错误
第19小时:创建线程化程序
HOUR 20: Reading and Writing Files
第六部分:编写互联网应用程序
第21小时:读写XML数据
HOUR 22: Creating Web Services with JAX-WS
HOUR 23: Creating Java2D Graphics
24小时:编写Android应用程序
PART VII: Appendixes
附录A:使用NetBeans集成开发环境
附录B:从这里到哪里:Java资源
附录C:本书的网站
APPENDIX D: Setting Up an Android Development Environment
评论前必须登录!
注册