Unity 2020 Mobile Game Development, 2nd Edition

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Unity 2020 Mobile Game Development, 2nd Edition
 

  • Author:John P. Doran
  • Length: 464 pages
  • Edition: 2
  • Publisher: Packt Publishing
  • Publication Date: 2020-08-21
  • ISBN-10: B08614GBWV
  • ISBN-13: 9781838987336
  • Download:Register/Login to Download
  • Buy Print:Buy from amazon


    Book Description

    A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset

    Key Features

    • Create, deploy, and monetize captivating and immersive games on Android and iOS platforms
    • Take your games into the real world by adding augmented reality features to your mobile projects
    • Kick-start your mobile game development journey with step-by-step instructions and a demo game project

    Book Description

    Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development.

    This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores.

    By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.

    What you will learn

    • Design responsive user interfaces for your mobile games
    • Detect collisions, receive user input, and create player movements for your mobile games
    • Create interesting gameplay elements using inputs from your mobile device
    • Explore the mobile notification package in Unity game engine to keep players engaged
    • Create interactive and visually appealing content for Android and iOS devices
    • Monetize your game projects using Unity Ads and in-app purchases

    Who this book is for

    If you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.

    Table of Contents

    1. Building Your Game
    2. Project Setup for Android and iOS Development
    3. Mobile Input/Touch Controls
    4. Resolution-Independent UI
    5. Advertising Using Unity Ads
    6. Implementing In-App Purchases
    7. Getting Social
    8. Keeping Players Involved with Notifications
    9. Using Unity Analytics
    10. Making Your Title Juicy
    11. Game Build and Submission
    12. Augmented Reality

    中文:

    书名:Unity 2020 Mobile Game Development, 2nd Edition

    关于如何使用Unity来使用最新的Unity 2020工具集构建跨平台手机游戏和增强现实应用程序的实用指南

    Key Features

    • 在Android和iOS平台上创建、部署和盈利引人入胜的身临其境游戏
    • 通过在移动项目中添加增强现实功能,将您的游戏带入现实世界
    • 通过分步指导和演示游戏项目启动您的手机游戏开发之旅

    Book Description

    Unity 2020带来了许多新功能,可以用来为流行的移动平台构建强大的游戏。这一更新的第二版深入探讨了Unity开发,涵盖了Unity的新功能、现代开发实践以及用于创建身临其境的移动体验的增强现实(AR)。这本书采取了一步一步的方法来构建一个使用Unity的无休止的跑步者游戏,以帮助您学习手机游戏开发的概念。

    这个新版本还涵盖了AR功能,并解释了如何使用Arcore和ARKit与Unity一起实现它们。这本书探索了新的移动通知包,并帮助您添加游戏通知。您将学习如何添加触摸手势和设计UI元素,这些元素可以在不同分辨率的横向和纵向模式下使用。然后,这本书介绍了在你学习如何将你的游戏与各种社交网络集成之前,使用Unity广告和应用内购买来实现游戏货币化的最佳方式。接下来,使用Unity的分析工具,您将通过深入了解玩家如何喜欢和使用您的游戏来增强您的游戏。最后,您将通过实现AR功能并在Android和iOS应用商店上发布您的游戏,将您的游戏带入现实世界。

    到本书结束时,您将已经学习了Unity工具和技术,并能够使用它们来构建健壮的跨平台移动游戏。

    你将学到什么

    • 为您的手机游戏设计响应式用户界面
    • 检测碰撞,接收用户输入,并为您的移动游戏创建玩家移动
    • Create interesting gameplay elements using inputs from your mobile device
    • Explore the mobile notification package in Unity game engine to keep players engaged
    • Create interactive and visually appealing content for Android and iOS devices
    • Monetize your game projects using Unity Ads and in-app purchases

    这本书是为谁而写的

    如果你是一名游戏开发人员或移动开发人员,想要学习Unity,并用它为iOS和Android构建手机游戏,那么这本Unity书是为你准备的。具有C#和Unity的先验知识将是有益的,但不是强制性的。

    Table of Contents

    1. 打造您的游戏
    2. Android和iOS开发的项目设置
    3. Mobile Input/Touch Controls
    4. Resolution-Independent UI
    5. 使用Unity Adds进行广告
    6. 实施应用内购买
    7. Getting Social
    8. 让玩家参与通知
    9. 使用Unity Analytics
    10. 让你的书名更多汁
    11. Game Build and Submission
    12. Augmented Reality
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