Unity 5 for Android Essentials

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Unity 5 for Android Essentials
 

  • Author:Valera Cogut
  • Length: 200 pages
  • Edition: 1
  • Publisher: Packt Publishing
  • Publication Date: 2015-08-03
  • ISBN-10: 1784399191
  • ISBN-13: 9781784399191
  • Sales Rank: #4043603 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    This book is perfect for competent Unity developers who want to learn how to develop, optimize, and publish games for Android devices in a quick and easy manner. This book assumes basic knowledge of game design concepts and/or some experience with other game technologies such as Unreal Engine 4, CryEngine, or GameMaker.

    Table of Contents

    Chapter 1: Setting Up and Configuring an Android Platform
    Chapter 2: Accessing Android Functionality
    Chapter 3: High-end Graphics for Android Devices
    Chapter 4: Animation, Audio, Physics, and Particle Systems in Unity 5
    Chapter 5: Asset Bundles in Unity 5 Pro
    Chapter 6: Optimization and Transformation Techniques
    Chapter 7: Troubleshooting and Best Practices

    中文:

    书名:适用于Android Essentials的Unity 5

    这本书非常适合那些想要学习如何快速轻松地为Android设备开发、优化和发布游戏的能干的Unity开发人员。这本书假定有游戏设计概念的基本知识和/或其他游戏技术的一些经验,如虚幻引擎4、CryEngine或GameMaker。

    目录表

    第1章:设置和配置Android平台
    第2章:访问Android功能
    第3章:Android设备的高端显卡
    第4章:Unity 5中的动画、音频、物理和粒子系统
    第5章:Unity 5 Pro中的资源捆绑包
    第6章:优化和转换技术
    Chapter 7: Troubleshooting and Best Practices

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