Book Description
This cookbook doesn’t just teach you how to build Android apps; it also gives you the recipes you need to build real-world applications. Written by the author of the best-selling Java Cookbook, and with contributions from many members of the Android community, this book shows you how to do everything: working with multitouch, dealing with the phone (and the camera, accelerometer, GPS, and other built-in devices), working with web services, packaging an app for sale in the Android Market, and more.
This revised second edition includes new recipes on JSON, material design, and Android Studio IDE. If this book doesn’t show you how to do it, you probably don’t need it. The Android is gradually overtaking the iPhone as the hottest platform in mobile computing. Make sure you’re on the bandwagon.
Table of Contents
Chapter 1 Getting Started
Chapter 2 Designing a Successful Application
Chapter 3 Application Testing
Chapter 4 Inter-/Intra-Process Communication
Chapter 5 Graphics
Chapter 6 Graphical User Interface
Chapter 7 GUI Alerts: Menus, Dialogs, Toasts, Snackbars, and Notifications
Chapter 8 Other GUI Elements: Lists and Views
Chapter 9 Multimedia
Chapter 10 Data Persistence
Chapter 11 Telephone Applications
Chapter 12 Networked Applications
Chapter 13 Gaming and Animation
Chapter 14 Social Networking
Chapter 16 Location and Map Applications
Chapter 16 Accelerometer
Chapter 17 Bluetooth
Chapter 18 System and Device Control
Chapter 19 All the World’s not English: Strings and Internationalization
Chapter 20 All the World’s not English: Strings and Internationalization
Chapter 21 Packaging, Deploying, and Distributing/Selling Your App
中文:
书名:Android Cookbook: Problems and Solutions for Android Developers, 2nd Edition
这本食谱不只是教你如何构建Android应用程序;它还为你提供了构建现实世界应用程序所需的食谱。由畅销书的作者撰写 Java Cookbook,以及许多Android社区成员的贡献,这本书向您展示了如何做任何事情:使用多点触控,处理手机(以及相机、加速计、GPS和其他内置设备),使用Web服务,打包应用程序在Android市场销售,等等。
这个修订的第二版包括了关于JSON、材料设计和Android Studio IDE的新食谱。如果这本书没有教你如何做到这一点,你很可能不需要它。Android正在逐渐取代iPhone,成为移动计算领域最热门的平台。要确保你跟上了这股潮流。
目录表
Chapter 1 Getting Started
第二章设计一个成功的应用程序
Chapter 3 Application Testing
第4章进程间/进程内通信
第5章图形
第6章图形用户界面
第7章图形用户界面警报:菜单、对话框、吐司、快餐栏和通知
第8章其他图形用户界面元素:列表和视图
第九章多媒体
Chapter 10 Data Persistence
Chapter 11 Telephone Applications
第12章联网应用程序
Chapter 13 Gaming and Animation
Chapter 14 Social Networking
第16章定位和地图应用
第十六章加速度计
第17章蓝牙
第十八章系统和设备控制
第19章全世界不是英语:字符串与国际化
第20章全世界不是英语:字符串与国际化
第21章打包、部署和分发/销售您的应用程序
评论前必须登录!
注册