The Beginner’s Guide to Android Game Development

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The Beginner’s Guide to Android Game Development
 

  • Author:James S. Cho
  • Length: 438 pages
  • Edition: 1
  • Publisher: Glasnevin Publishing
  • Publication Date: 2014-07-28
  • ISBN-10: 1908689269
  • ISBN-13: 9781908689269
  • Sales Rank: #602170 (See Top 100 Books)
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  • Buy Print:Buy from amazon


    Book Description

    Android Game Development Made Easy. If you’ve always wanted to make Android games but didn’t know where to start, this book is for you. Whether you are an absolute beginner with no programming experience or an experienced Java developer wanting to get started with game development, this comprehensive book will help you accomplish your goals and teach you how to build your own games from scratch-no game engines needed. In this beginner-friendly guide, you will find focused, step-by-step approaches designed to help you learn and practice one fundamental concept at a time. You will study Java and write object-oriented applications. You will experiment with the building blocks of Android and create fun, interactive 2D games with touch controls. You will even learn how to integrate social features such as a global leaderboard and publish your game to be shared with the billion Android users across the world. This book provides access to an extensive library of sample Java and Android game projects via its companion website so that you can continue learning on your own and grow as a game programmer. With this up-to-date guide in your hand, you will be able to successfully navigate common pitfalls and get up and running with your own projects in no time. Tested on Android Lollipop. All the code in the book has been tested on the Android Lollipop SDK (5.0), and is available under the open source MIT license at the book’s companion site.

    Table of Contents

    Unit 1: Java Basics
    Chapter 1: The Fundamentals of Programming
    Chapter 2: Beginning Java
    Chapter 3: Designing Better Objects

    Unit 2: Java Game Development
    Chapter 4: Laying the Foundations
    Chapter 5: Keeping It Simple
    Chapter 6: The Next Level

    Unit 3: Android Game Development
    Chapter 7: Beginning Android Development
    Chapter 8: The Android Game Framework
    Chapter 9: Building the Game

    Unit 4: Finishing Touches
    Chapter 10: Releasing Your Game
    Chapter 11: Continuing the Journey

    中文:

    书名:Android游戏开发初学者指南

    安卓游戏开发变得很容易。如果你一直想做Android游戏,但不知从何下手,这本书适合你。无论你是没有编程经验的新手,还是想要开始游戏开发的有经验的Java开发人员,这本全面的书都将帮助你实现目标,并教你如何从头开始构建自己的游戏–不需要游戏引擎。在这本初学者友好的指南中,您将找到专注的、循序渐进的方法,旨在帮助您一次学习和实践一个基本的概念。您将学习Java并编写面向对象的应用程序。您将使用Android的构建块进行实验,并使用触控创建有趣的交互式2D游戏。你甚至还将学习如何整合社交功能,如全球排行榜,并发布你的游戏,与全球数十亿Android用户分享。本书通过其配套网站提供了大量Java和Android游戏样例项目库的访问权限,这样您就可以继续自学并成长为一名游戏程序员。有了这本最新的指南,您将能够成功地导航常见的陷阱,并立即启动和运行您自己的项目。在安卓棒棒糖上测试。这本书中的所有代码都已经在Android Lolliop SDK(5.0)上进行了测试,并在该书的配套网站上根据开放源码MIT许可证提供。

    目录表

    单元1:Java基础知识
    第1章:编程基础
    Chapter 2: Beginning Java
    第三章:设计更好的对象

    Unit 2: Java Game Development
    第四章:奠基
    Chapter 5: Keeping It Simple
    Chapter 6: The Next Level

    单元3:Android游戏开发
    第7章:开始Android开发
    第8章:Android游戏框架
    Chapter 9: Building the Game

    Unit 4: Finishing Touches
    第十章:发布你的游戏
    第十一章:继续旅程

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